Sensitive Floor

We're accustomed to seeing interactive digital media projected on walls, and sometimes ceilings, but what about floors? Developed by iO, Sensitive Floor is an interactive video projection designed specifically for walking surfaces. Conventional touch-screen panels and kiosks don't actually entice much interaction, but a floor projection placed in a well-trafficked area is nearly unavoidable.
The Sensitive Floor system utilizes a ceiling mounted projector which displays a variety of pre-programmed visual effects when a moving presence is detected within the field of projection. Installations may be temporary or permanent, and applications include retail, entertainment, and exhibition environments, or anywhere that interactive art, information, or advertising may be featured.
According to iO, “We devised Sensitive Floor to be the first interactive media that makes you smile.” [via the Sensitive Floor website; suggested by Clayton Whitman, Seattle and Shawn Gehle, Los Angeles.]

While looking at a mansion's floor plan might be fun there are actually uses for floor plans, like consulting a modular home floor plan or two before you make any major home decisions. With the variety in floor plans used for homes you might find floor plans to be very useful.


2 Comments:
this is a rip off of canadian technology that was developed years ago. i suppose imitation is the greatest form of flattery, but guys, don't suggest you developed it. you may piss off the patent holders and end up in court, like the mob who is being nailed to the courthouse wall right now.
I've recently seen a similar system in Japan, installed at the Hanamidori Culture Centre in western Tokyo, a facility designed by Toyo Ito and Atelier Bow-wow. The system as installed, dubbed "SIMPLE", has a way to go before it transcends gimmick status and acheives seamless interactivity. The position/motion sensor was pretty unreliable, and the floor projection was hard to read in the naturally lit space. I wasn't that impressed.
The above comments notwithstanding, I am encouraged by these systems to imagine an architecture that uses a combination of sensitised surfaces and projection/sensor systems to create richly interactive spatial environments.
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